Key Insights
The Graphics Add-in Board (GAB) market is experiencing robust growth, driven by the increasing demand for high-performance computing across diverse sectors. The market's Compound Annual Growth Rate (CAGR) of 18% from 2019 to 2024 indicates significant expansion. This growth is fueled by several key factors: the proliferation of gaming, particularly esports and high-fidelity gaming experiences; the rising adoption of artificial intelligence (AI) and machine learning (ML) applications demanding significant processing power; and the expansion of data centers requiring advanced graphics processing for data visualization and analysis. The gaming segment currently dominates the application landscape, but the high-performance computing (HPC) and data center segments are showing the fastest growth, driven by advancements in cloud computing and big data analytics. Major players like NVIDIA, AMD, and Intel are constantly innovating, releasing new GPUs with enhanced performance and features, further accelerating market growth. While supply chain constraints and component shortages have presented challenges in recent years, the market is projected to overcome these hurdles, with continued growth predicted across all major regions, particularly in North America and Asia Pacific, owing to high technological adoption and substantial investments in the tech sector.
The segmentation of the GAB market reflects the diverse applications and user needs. Desktop and notebook computers remain the largest end-user segment, but the workstation segment is exhibiting rapid growth fueled by professional users in design, engineering, and scientific research. The "Others" segment encompasses emerging applications and devices, hinting at future growth potential in niche markets. Competitive dynamics are intense, with established players like NVIDIA, AMD, and Intel vying for market share alongside specialized manufacturers like Sapphire Technology and MSI. Sustained research and development in areas such as ray tracing, AI acceleration, and improved energy efficiency will likely shape the future trajectory of the GAB market, ensuring its continued expansion in the coming years. Strategic partnerships and acquisitions are expected to further consolidate the market.

Dynamic Graphics Add-in Board Market Report: 2019-2033
This comprehensive report provides a detailed analysis of the Graphics Add-in Board (GAB) market, offering invaluable insights for businesses, investors, and researchers seeking to understand this dynamic sector. Covering the period 2019-2033, with a focus on 2025, this report leverages extensive data analysis and expert insights to illuminate current market conditions and forecast future trends. The global GAB market is poised for significant growth, driven by technological advancements and increasing demand across diverse applications. This report offers a granular view of market segments, competitive dynamics, and key growth drivers, enabling informed decision-making in this competitive landscape.
Graphics Add-in Board Market Market Structure & Competitive Landscape
The Graphics Add-in Board market exhibits a moderately concentrated structure, with a few major players holding significant market share. The Herfindahl-Hirschman Index (HHI) for 2025 is estimated at xx, indicating a moderately competitive environment. Key players such as Nvidia Corporation, Advanced Micro Devices Inc, and Intel Corporation, along with Sapphire Technology, Micro-Star International Co Ltd, EVGA Corporation, AsusTek Computer Inc, Zotac, INNO3D, and Gigabyte Technology, drive innovation through continuous product development and strategic partnerships.
- Market Concentration: The top 5 players account for approximately xx% of the global market share in 2025.
- Innovation Drivers: Advancements in GPU architecture, memory technologies (GDDR6X, HBM), and processing power are key drivers, alongside the development of AI-accelerated GPUs.
- Regulatory Impacts: Trade regulations and tariffs can impact the supply chain and pricing, while government policies promoting technological advancements influence market growth.
- Product Substitutes: Integrated graphics solutions pose some competition, but the performance gap favors dedicated GABs for high-end applications.
- End-User Segmentation: The market is segmented by end-users, including Desktop, Notebooks and Tablets, Workstations, and Others, each with unique needs and preferences.
- M&A Trends: Consolidation activities in the industry have been moderate in recent years, with an estimated xx M&A deals between 2019 and 2024.
Graphics Add-in Board Market Market Trends & Opportunities
The Graphics Add-in Board market is projected to experience robust growth, with a Compound Annual Growth Rate (CAGR) of xx% during the forecast period (2025-2033). This growth is fueled by several factors: the burgeoning gaming industry, increasing demand for high-performance computing in data centers, the rise of AI and machine learning applications, and the growing adoption of virtualization technologies. The market penetration rate for dedicated GABs in the gaming segment is estimated to reach xx% by 2033. Technological advancements, such as the introduction of ray tracing and DLSS, enhance visual quality and performance, driving consumer demand. Competitive dynamics are marked by continuous innovation, strategic partnerships, and price competition among key players. The emergence of new applications, such as augmented reality (AR) and virtual reality (VR), presents significant opportunities for market expansion. Furthermore, the increasing adoption of cloud computing and edge computing is expected to stimulate demand for high-performance GABs in data centers.

Dominant Markets & Segments in Graphics Add-in Board Market
The North American market is currently the leading region for GABs, driven by strong demand from the gaming and high-performance computing sectors. However, the Asia-Pacific region is expected to exhibit the highest CAGR during the forecast period due to rapid economic growth and rising disposable incomes.
Key Growth Drivers:
- Gaming: The global popularity of gaming fuels demand for high-end GABs capable of delivering immersive and visually stunning experiences.
- Design and Visualization: Professionals in architecture, engineering, and media and entertainment rely on high-performance GABs for rendering, simulations, and data visualization.
- High-performance Computing (HPC): Research institutions, universities, and commercial entities increasingly use GABs for complex computations and simulations.
- Data Center: The growing need for accelerated computing in data centers boosts the demand for specialized GABs designed for optimal performance and power efficiency.
Market Dominance Analysis:
The Desktop segment is currently the largest end-user segment, primarily due to the prevalence of gaming PCs. However, increasing adoption of high-performance laptops and workstations is expected to drive growth in these segments. The US maintains market dominance due to strong consumer demand and a mature technology ecosystem.
Graphics Add-in Board Market Product Analysis
Product innovations in the GAB market center on enhanced processing power, improved memory bandwidth, and advanced features like ray tracing and AI acceleration. These advancements cater to the demands of high-end gaming, professional applications, and data center deployments. Competition is driven by superior performance, energy efficiency, and pricing strategies. The market successfully adapts new technologies, addressing performance requirements for evolving applications, ensuring ongoing demand and market relevance.
Key Drivers, Barriers & Challenges in Graphics Add-in Board Market
Key Drivers:
Technological advancements such as the development of advanced GPU architectures, higher memory bandwidth, and increased processing capabilities are major drivers. The rising demand for high-performance computing in diverse industries and the expansion of the gaming market are further accelerating growth. Favorable government policies promoting technological innovation in certain regions also contribute.
Key Challenges:
Supply chain disruptions, particularly regarding semiconductor components, can cause production bottlenecks and price volatility. Stringent environmental regulations impacting energy consumption and material usage pose significant challenges. Intense competition from established players and the emergence of new entrants create pricing pressure and necessitate continuous innovation.
Growth Drivers in the Graphics Add-in Board Market Market
The primary growth drivers include the continuous advancements in GPU technology, the expansion of the gaming market, increasing demand for high-performance computing, and the growing adoption of artificial intelligence and machine learning applications. Government initiatives to promote technological innovation also play a significant role.
Challenges Impacting Graphics Add-in Board Market Growth
Key challenges include the volatile nature of the semiconductor supply chain, fluctuating raw material costs, and intense competition within the market. Regulatory hurdles related to environmental concerns and trade policies can also impede growth.
Key Players Shaping the Graphics Add-in Board Market Market
- Sapphire Technology
- Micro-Star International Co Ltd
- EVGA Corporation
- AsusTek Computer Inc
- Advanced Micro Devices Inc
- Zotac
- Nvidia Corporation
- INNO3D
- Gigabyte Technology
- Intel Corporation
Significant Graphics Add-in Board Market Industry Milestones
- 2020, Q4: Nvidia launches the RTX 30 series GPUs.
- 2021, Q1: AMD releases the Radeon RX 6000 series GPUs.
- 2022, Q2: Intel launches its Arc Alchemist GPUs.
- 2023, Q3: Several major players announce new partnerships and collaborations focused on AI-accelerated computing.
Future Outlook for Graphics Add-in Board Market Market
The Graphics Add-in Board market is expected to maintain strong growth momentum throughout the forecast period, driven by ongoing technological advancements, increased demand across diverse applications, and the expansion of related markets like gaming, AI, and HPC. Strategic partnerships and investments in R&D will be crucial for maintaining a competitive edge. The market presents significant opportunities for both established players and new entrants.
Graphics Add-in Board Market Segmentation
-
1. Application
- 1.1. Gaming
- 1.2. Design and Visualization
- 1.3. High-performance Computing
- 1.4. Data Center
- 1.5. Others
-
2. End-Users
- 2.1. Desktop
- 2.2. Notebooks and Tablets
- 2.3. Workstations
- 2.4. Others
Graphics Add-in Board Market Segmentation By Geography
- 1. North America
- 2. Europe
- 3. Asia Pacific
- 4. Rest of the World

Graphics Add-in Board Market REPORT HIGHLIGHTS
Aspects | Details |
---|---|
Study Period | 2019-2033 |
Base Year | 2024 |
Estimated Year | 2025 |
Forecast Period | 2025-2033 |
Historical Period | 2019-2024 |
Growth Rate | CAGR of 18.00% from 2019-2033 |
Segmentation |
|
Table of Contents
- 1. Introduction
- 1.1. Research Scope
- 1.2. Market Segmentation
- 1.3. Research Methodology
- 1.4. Definitions and Assumptions
- 2. Executive Summary
- 2.1. Introduction
- 3. Market Dynamics
- 3.1. Introduction
- 3.2. Market Drivers
- 3.2.1 Rising Penetration of Smartphones; Growing Adoption of Cloud Computing
- 3.2.2 Big Data Analytics
- 3.2.3 and AI
- 3.3. Market Restrains
- 3.3.1. Cyber Security concerns may hinder the growth of the sports betting kiosk market
- 3.4. Market Trends
- 3.4.1. Gaming Industry to Augment the Market Growth
- 4. Market Factor Analysis
- 4.1. Porters Five Forces
- 4.2. Supply/Value Chain
- 4.3. PESTEL analysis
- 4.4. Market Entropy
- 4.5. Patent/Trademark Analysis
- 5. Global Graphics Add-in Board Market Analysis, Insights and Forecast, 2019-2031
- 5.1. Market Analysis, Insights and Forecast - by Application
- 5.1.1. Gaming
- 5.1.2. Design and Visualization
- 5.1.3. High-performance Computing
- 5.1.4. Data Center
- 5.1.5. Others
- 5.2. Market Analysis, Insights and Forecast - by End-Users
- 5.2.1. Desktop
- 5.2.2. Notebooks and Tablets
- 5.2.3. Workstations
- 5.2.4. Others
- 5.3. Market Analysis, Insights and Forecast - by Region
- 5.3.1. North America
- 5.3.2. Europe
- 5.3.3. Asia Pacific
- 5.3.4. Rest of the World
- 5.1. Market Analysis, Insights and Forecast - by Application
- 6. North America Graphics Add-in Board Market Analysis, Insights and Forecast, 2019-2031
- 6.1. Market Analysis, Insights and Forecast - by Application
- 6.1.1. Gaming
- 6.1.2. Design and Visualization
- 6.1.3. High-performance Computing
- 6.1.4. Data Center
- 6.1.5. Others
- 6.2. Market Analysis, Insights and Forecast - by End-Users
- 6.2.1. Desktop
- 6.2.2. Notebooks and Tablets
- 6.2.3. Workstations
- 6.2.4. Others
- 6.1. Market Analysis, Insights and Forecast - by Application
- 7. Europe Graphics Add-in Board Market Analysis, Insights and Forecast, 2019-2031
- 7.1. Market Analysis, Insights and Forecast - by Application
- 7.1.1. Gaming
- 7.1.2. Design and Visualization
- 7.1.3. High-performance Computing
- 7.1.4. Data Center
- 7.1.5. Others
- 7.2. Market Analysis, Insights and Forecast - by End-Users
- 7.2.1. Desktop
- 7.2.2. Notebooks and Tablets
- 7.2.3. Workstations
- 7.2.4. Others
- 7.1. Market Analysis, Insights and Forecast - by Application
- 8. Asia Pacific Graphics Add-in Board Market Analysis, Insights and Forecast, 2019-2031
- 8.1. Market Analysis, Insights and Forecast - by Application
- 8.1.1. Gaming
- 8.1.2. Design and Visualization
- 8.1.3. High-performance Computing
- 8.1.4. Data Center
- 8.1.5. Others
- 8.2. Market Analysis, Insights and Forecast - by End-Users
- 8.2.1. Desktop
- 8.2.2. Notebooks and Tablets
- 8.2.3. Workstations
- 8.2.4. Others
- 8.1. Market Analysis, Insights and Forecast - by Application
- 9. Rest of the World Graphics Add-in Board Market Analysis, Insights and Forecast, 2019-2031
- 9.1. Market Analysis, Insights and Forecast - by Application
- 9.1.1. Gaming
- 9.1.2. Design and Visualization
- 9.1.3. High-performance Computing
- 9.1.4. Data Center
- 9.1.5. Others
- 9.2. Market Analysis, Insights and Forecast - by End-Users
- 9.2.1. Desktop
- 9.2.2. Notebooks and Tablets
- 9.2.3. Workstations
- 9.2.4. Others
- 9.1. Market Analysis, Insights and Forecast - by Application
- 10. North America Graphics Add-in Board Market Analysis, Insights and Forecast, 2019-2031
- 10.1. Market Analysis, Insights and Forecast - By Country/Sub-region
- 10.1.1.
- 11. Europe Graphics Add-in Board Market Analysis, Insights and Forecast, 2019-2031
- 11.1. Market Analysis, Insights and Forecast - By Country/Sub-region
- 11.1.1.
- 12. Asia Pacific Graphics Add-in Board Market Analysis, Insights and Forecast, 2019-2031
- 12.1. Market Analysis, Insights and Forecast - By Country/Sub-region
- 12.1.1.
- 13. Rest of the World Graphics Add-in Board Market Analysis, Insights and Forecast, 2019-2031
- 13.1. Market Analysis, Insights and Forecast - By Country/Sub-region
- 13.1.1.
- 14. Competitive Analysis
- 14.1. Global Market Share Analysis 2024
- 14.2. Company Profiles
- 14.2.1 Sapphire Technology
- 14.2.1.1. Overview
- 14.2.1.2. Products
- 14.2.1.3. SWOT Analysis
- 14.2.1.4. Recent Developments
- 14.2.1.5. Financials (Based on Availability)
- 14.2.2 Micro-Star International Co Ltd
- 14.2.2.1. Overview
- 14.2.2.2. Products
- 14.2.2.3. SWOT Analysis
- 14.2.2.4. Recent Developments
- 14.2.2.5. Financials (Based on Availability)
- 14.2.3 EVGA Corporation
- 14.2.3.1. Overview
- 14.2.3.2. Products
- 14.2.3.3. SWOT Analysis
- 14.2.3.4. Recent Developments
- 14.2.3.5. Financials (Based on Availability)
- 14.2.4 AsusTek Computer Inc
- 14.2.4.1. Overview
- 14.2.4.2. Products
- 14.2.4.3. SWOT Analysis
- 14.2.4.4. Recent Developments
- 14.2.4.5. Financials (Based on Availability)
- 14.2.5 Advanced Micro Devices Inc
- 14.2.5.1. Overview
- 14.2.5.2. Products
- 14.2.5.3. SWOT Analysis
- 14.2.5.4. Recent Developments
- 14.2.5.5. Financials (Based on Availability)
- 14.2.6 Zotac
- 14.2.6.1. Overview
- 14.2.6.2. Products
- 14.2.6.3. SWOT Analysis
- 14.2.6.4. Recent Developments
- 14.2.6.5. Financials (Based on Availability)
- 14.2.7 Nvidia Corporation
- 14.2.7.1. Overview
- 14.2.7.2. Products
- 14.2.7.3. SWOT Analysis
- 14.2.7.4. Recent Developments
- 14.2.7.5. Financials (Based on Availability)
- 14.2.8 INNO3D*List Not Exhaustive
- 14.2.8.1. Overview
- 14.2.8.2. Products
- 14.2.8.3. SWOT Analysis
- 14.2.8.4. Recent Developments
- 14.2.8.5. Financials (Based on Availability)
- 14.2.9 Gigabyte Technology
- 14.2.9.1. Overview
- 14.2.9.2. Products
- 14.2.9.3. SWOT Analysis
- 14.2.9.4. Recent Developments
- 14.2.9.5. Financials (Based on Availability)
- 14.2.10 Intel Corporation
- 14.2.10.1. Overview
- 14.2.10.2. Products
- 14.2.10.3. SWOT Analysis
- 14.2.10.4. Recent Developments
- 14.2.10.5. Financials (Based on Availability)
- 14.2.1 Sapphire Technology
List of Figures
- Figure 1: Global Graphics Add-in Board Market Revenue Breakdown (Million, %) by Region 2024 & 2032
- Figure 2: North America Graphics Add-in Board Market Revenue (Million), by Country 2024 & 2032
- Figure 3: North America Graphics Add-in Board Market Revenue Share (%), by Country 2024 & 2032
- Figure 4: Europe Graphics Add-in Board Market Revenue (Million), by Country 2024 & 2032
- Figure 5: Europe Graphics Add-in Board Market Revenue Share (%), by Country 2024 & 2032
- Figure 6: Asia Pacific Graphics Add-in Board Market Revenue (Million), by Country 2024 & 2032
- Figure 7: Asia Pacific Graphics Add-in Board Market Revenue Share (%), by Country 2024 & 2032
- Figure 8: Rest of the World Graphics Add-in Board Market Revenue (Million), by Country 2024 & 2032
- Figure 9: Rest of the World Graphics Add-in Board Market Revenue Share (%), by Country 2024 & 2032
- Figure 10: North America Graphics Add-in Board Market Revenue (Million), by Application 2024 & 2032
- Figure 11: North America Graphics Add-in Board Market Revenue Share (%), by Application 2024 & 2032
- Figure 12: North America Graphics Add-in Board Market Revenue (Million), by End-Users 2024 & 2032
- Figure 13: North America Graphics Add-in Board Market Revenue Share (%), by End-Users 2024 & 2032
- Figure 14: North America Graphics Add-in Board Market Revenue (Million), by Country 2024 & 2032
- Figure 15: North America Graphics Add-in Board Market Revenue Share (%), by Country 2024 & 2032
- Figure 16: Europe Graphics Add-in Board Market Revenue (Million), by Application 2024 & 2032
- Figure 17: Europe Graphics Add-in Board Market Revenue Share (%), by Application 2024 & 2032
- Figure 18: Europe Graphics Add-in Board Market Revenue (Million), by End-Users 2024 & 2032
- Figure 19: Europe Graphics Add-in Board Market Revenue Share (%), by End-Users 2024 & 2032
- Figure 20: Europe Graphics Add-in Board Market Revenue (Million), by Country 2024 & 2032
- Figure 21: Europe Graphics Add-in Board Market Revenue Share (%), by Country 2024 & 2032
- Figure 22: Asia Pacific Graphics Add-in Board Market Revenue (Million), by Application 2024 & 2032
- Figure 23: Asia Pacific Graphics Add-in Board Market Revenue Share (%), by Application 2024 & 2032
- Figure 24: Asia Pacific Graphics Add-in Board Market Revenue (Million), by End-Users 2024 & 2032
- Figure 25: Asia Pacific Graphics Add-in Board Market Revenue Share (%), by End-Users 2024 & 2032
- Figure 26: Asia Pacific Graphics Add-in Board Market Revenue (Million), by Country 2024 & 2032
- Figure 27: Asia Pacific Graphics Add-in Board Market Revenue Share (%), by Country 2024 & 2032
- Figure 28: Rest of the World Graphics Add-in Board Market Revenue (Million), by Application 2024 & 2032
- Figure 29: Rest of the World Graphics Add-in Board Market Revenue Share (%), by Application 2024 & 2032
- Figure 30: Rest of the World Graphics Add-in Board Market Revenue (Million), by End-Users 2024 & 2032
- Figure 31: Rest of the World Graphics Add-in Board Market Revenue Share (%), by End-Users 2024 & 2032
- Figure 32: Rest of the World Graphics Add-in Board Market Revenue (Million), by Country 2024 & 2032
- Figure 33: Rest of the World Graphics Add-in Board Market Revenue Share (%), by Country 2024 & 2032
List of Tables
- Table 1: Global Graphics Add-in Board Market Revenue Million Forecast, by Region 2019 & 2032
- Table 2: Global Graphics Add-in Board Market Revenue Million Forecast, by Application 2019 & 2032
- Table 3: Global Graphics Add-in Board Market Revenue Million Forecast, by End-Users 2019 & 2032
- Table 4: Global Graphics Add-in Board Market Revenue Million Forecast, by Region 2019 & 2032
- Table 5: Global Graphics Add-in Board Market Revenue Million Forecast, by Country 2019 & 2032
- Table 6: Graphics Add-in Board Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 7: Global Graphics Add-in Board Market Revenue Million Forecast, by Country 2019 & 2032
- Table 8: Graphics Add-in Board Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 9: Global Graphics Add-in Board Market Revenue Million Forecast, by Country 2019 & 2032
- Table 10: Graphics Add-in Board Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 11: Global Graphics Add-in Board Market Revenue Million Forecast, by Country 2019 & 2032
- Table 12: Graphics Add-in Board Market Revenue (Million) Forecast, by Application 2019 & 2032
- Table 13: Global Graphics Add-in Board Market Revenue Million Forecast, by Application 2019 & 2032
- Table 14: Global Graphics Add-in Board Market Revenue Million Forecast, by End-Users 2019 & 2032
- Table 15: Global Graphics Add-in Board Market Revenue Million Forecast, by Country 2019 & 2032
- Table 16: Global Graphics Add-in Board Market Revenue Million Forecast, by Application 2019 & 2032
- Table 17: Global Graphics Add-in Board Market Revenue Million Forecast, by End-Users 2019 & 2032
- Table 18: Global Graphics Add-in Board Market Revenue Million Forecast, by Country 2019 & 2032
- Table 19: Global Graphics Add-in Board Market Revenue Million Forecast, by Application 2019 & 2032
- Table 20: Global Graphics Add-in Board Market Revenue Million Forecast, by End-Users 2019 & 2032
- Table 21: Global Graphics Add-in Board Market Revenue Million Forecast, by Country 2019 & 2032
- Table 22: Global Graphics Add-in Board Market Revenue Million Forecast, by Application 2019 & 2032
- Table 23: Global Graphics Add-in Board Market Revenue Million Forecast, by End-Users 2019 & 2032
- Table 24: Global Graphics Add-in Board Market Revenue Million Forecast, by Country 2019 & 2032
Frequently Asked Questions
1. What is the projected Compound Annual Growth Rate (CAGR) of the Graphics Add-in Board Market?
The projected CAGR is approximately 18.00%.
2. Which companies are prominent players in the Graphics Add-in Board Market?
Key companies in the market include Sapphire Technology, Micro-Star International Co Ltd, EVGA Corporation, AsusTek Computer Inc, Advanced Micro Devices Inc, Zotac, Nvidia Corporation, INNO3D*List Not Exhaustive, Gigabyte Technology, Intel Corporation.
3. What are the main segments of the Graphics Add-in Board Market?
The market segments include Application, End-Users.
4. Can you provide details about the market size?
The market size is estimated to be USD XX Million as of 2022.
5. What are some drivers contributing to market growth?
Rising Penetration of Smartphones; Growing Adoption of Cloud Computing. Big Data Analytics. and AI.
6. What are the notable trends driving market growth?
Gaming Industry to Augment the Market Growth.
7. Are there any restraints impacting market growth?
Cyber Security concerns may hinder the growth of the sports betting kiosk market.
8. Can you provide examples of recent developments in the market?
N/A
9. What pricing options are available for accessing the report?
Pricing options include single-user, multi-user, and enterprise licenses priced at USD 4750, USD 5250, and USD 8750 respectively.
10. Is the market size provided in terms of value or volume?
The market size is provided in terms of value, measured in Million.
11. Are there any specific market keywords associated with the report?
Yes, the market keyword associated with the report is "Graphics Add-in Board Market," which aids in identifying and referencing the specific market segment covered.
12. How do I determine which pricing option suits my needs best?
The pricing options vary based on user requirements and access needs. Individual users may opt for single-user licenses, while businesses requiring broader access may choose multi-user or enterprise licenses for cost-effective access to the report.
13. Are there any additional resources or data provided in the Graphics Add-in Board Market report?
While the report offers comprehensive insights, it's advisable to review the specific contents or supplementary materials provided to ascertain if additional resources or data are available.
14. How can I stay updated on further developments or reports in the Graphics Add-in Board Market?
To stay informed about further developments, trends, and reports in the Graphics Add-in Board Market, consider subscribing to industry newsletters, following relevant companies and organizations, or regularly checking reputable industry news sources and publications.
Methodology
Step 1 - Identification of Relevant Samples Size from Population Database



Step 2 - Approaches for Defining Global Market Size (Value, Volume* & Price*)

Note*: In applicable scenarios
Step 3 - Data Sources
Primary Research
- Web Analytics
- Survey Reports
- Research Institute
- Latest Research Reports
- Opinion Leaders
Secondary Research
- Annual Reports
- White Paper
- Latest Press Release
- Industry Association
- Paid Database
- Investor Presentations

Step 4 - Data Triangulation
Involves using different sources of information in order to increase the validity of a study
These sources are likely to be stakeholders in a program - participants, other researchers, program staff, other community members, and so on.
Then we put all data in single framework & apply various statistical tools to find out the dynamic on the market.
During the analysis stage, feedback from the stakeholder groups would be compared to determine areas of agreement as well as areas of divergence